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Once considered one of the hardest chapters, difficulty has been brought down, but it should still be a challenge to navigate this dreaded manor.

This chapter consists of 19 stages.

Chapter 11 Manor of Eternity

Manor of Eternity - Stages Map

Strategies[]

Enemies
Not much novelty in terms of monsters, this chapter consist mostly of demons and undead

Devil: Like the imp, they gain an arcane shield at the start of their turn. You will have to hit them once to remove the shield and another time to kill them. Devils do not pose a huge threat, unless the map is filled with water or worse, lava, due to their might blow, which could potenitally knock your hero into a water or lava tile.


Colors
Most of the monsters are dark, with some red, meaning you have multiple good choices.

You can either go:

  • Light, which is strong against dark and boast a lot heroes with the Slay undead talent, but receive 50% bonus damage from dark
  • Dark, which doesn’t have color disadvantage and have some heroes with the Slay demon talent
  • Blue, who has advantage against the red monsters
  • Red, who doesn’t have any advantage or disadvantage


Chapter bonus
All dark monsters gain the backstab bonus. This means you should always be careful of not letting your hero get flanked from multiple sides by the enemy, otherwise their attack will gain a 25% damage boost against you. The use of ranged heroes to clear monsters from farther away can be a good strategy.

Important: Ranged and magic casters cannot backstab unless they are adjacent to the target and they have an ally behind the target.

Boss fight[]

Vlad Executus is the boss of this chapter.
See his page for more details.


Previous chapter: Lair of the Crone
Next chapter: Temple of Lost Souls

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